Thursday 16 February 2012

dear maya, FUUUUUUU!!!!

don't yoo just love it when maya flips out and says "oh hey!!! yoo know all that work yoo did when yoo stayed in uni til 6 o clock this evening, remember that. WELL I'M NOT GNA OPEN IT ANYMOAR!!!!! *errrror* MWAHAAHHAHA" ....*shoots self*


so when i tried to open my manor files at home to texture them maya decides to be a...mean little program...and not open them.
i'm not sure why this is... but possibly due to the fact i used 2012 to create them and i have 2011 at home. there is an error so next step:
TO GOOGLE!!!!!!

made a new manor



scale off :(


I imported the practice manor mesh into UDK to get an idea of how it would look next to the car! Above shows how the door looks in relation to the character and it really seems far too small.

next to the car the whole model really is far too small. it needs to be changed when i make the final piece.

LIST!!!!! sorting out ma shizz

So i have neglected ma blog just a little bit :/
I’m making a list to make sure i get ma ass back on track and get an idea of my time frame.
  • Create a focal point for the end of the track – this was feedback from my presentation
  • Research churches for focal point me thinks
  • START MODELING!!!
  • Houses
  • Mansion
  • Bushes/scenery around mansion
  • Fountain
  • Barn
  • Farm house
  • Stable
  • Country stone walls
  • Fences and gates
  • Barriers?
  • Roads/terrain
  • Cart/ramp
  • Crates
  • Barrels
  • Think of other assets

manor practice


This was a practice attempt to create the general shape of the manor i want to use.